Reality is Broken

Why Games Make Us Better and How They Can Change the World

Visionary game designer Jane McGonigal shows how we can harness the power of computer games to solve real-world problems and boost global happiness, since her research suggests that gamers are expert problem solvers and collaborators because they regularly cooperate with other players to overcome daunting virtual challenges.

audio cd, 11 pages

Published Jan. 1, 2012 by Brilliance Audio.

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ISBN:
978-1-4558-3291-0
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Reviews

Reality Is Broken

I recently read Reality is Broken by Jane McGonigal and overall, I found it to be an interesting and thought-provoking read. The author presents a compelling argument for the potential benefits of gaming and how it can be used to solve real-world problems.

However, I also felt that the book could have been more concise and focused. At times, I found myself getting lost in the author's tangents and the book felt a bit disjointed. Additionally, I would have liked to see more concrete examples and case studies to support the author's claims.

Overall, I would give Reality is Broken a 3-star rating. While it raises some valuable points and provides a unique perspective on gaming, it could have been more tightly edited and offered more specific examples.